.Dust

An Innovation Weblog

I have been a great fan of Second Life for a very long time. A few months ago I almost quitted since it was starting to become boring and quite repetitive.
Vollee Inc., a company with offices in the United States and Israel has anounced a Second Life viewer for Symbian enabled mobile phones. This is [...]

Popularity: 8% [?]

In the last few days I came to the conclusion that Second Life may prove not be profitable at all for Real Companies, at least looking at how their presence is structured now in the Metaverse.
There are several considerations worth doing on this.
The general assumption is that a Second Life project does not require a [...]

Popularity: 14% [?]

After having spent more than two years and a half in Second Life I think I will quit very soon.
Several reasons led me to this decision, but the most important is: it’s no fun anymore.
Here is a simple list of the other reasons why:

It’s the same thing all around the universe. Same buildings, same objects, [...]

Popularity: 13% [?]

Yesterday night I was having a Look at my Second Life inventory trying to put some order in a complete mess.
Over the years I have collected thousands of items between objects, scripts, clothing, notecards and landmarks. I decided to do some spring cleaning.
I went through all of my landmarks. They were something like one hundred [...]

Popularity: 10% [?]

I have recently come across a very interesting article from Brandweek titled “Are Makerters Dying on Second Life?”
Constantine von Hoffman has depicted a crystal clear picture in this article.
I have been a great fan of Second Life, and still continue to be. I believe that it has a great value for people and companies.
Constantine makes [...]

Popularity: 10% [?]

  

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